CHANGEAGENTS: CREATIVE CHIP was the very first ARG I ever created. I made it in 2001 while Electronics Arts' MAJESTIC was still running and although it was set somewhat in the universe of that game, it featured a totally original plotline and characters, a mysterious musical group known as the ChangeAgents. The game featured over a half dozen websites that I created especially for the game, some of my original music, a my very first attempts at Flash-based animations, puzzles, and videos. The only direct connection to MAJESTIC was right at the very beginning of the game when I listed a fictional country club from the MAJESTIC universe as the place where the ChangeAgents "live" song EXOTIC had been recorded, as a rabbit hole into the game for fans of the EA game.

 

 

 

Chapter Three: ENHANCE

If you haven't been there yet, you need to go a check out this site:

www.creativechip.com

These are the bastards that are taking the so-called "enhancement technology" that Stan and other legitimate developers have been working on and turning it against the very people it was designed to benefit. Although their website and technology have just recently "gone public", one of the dirty little secrets is that this enhancement technology has been available to the rich and powerful for a quite a while. And here's the incredibly brilliant and ironic twist: while making the recipients of this new technology believe they were getting something that "average" people couldn't get, these "government" agencies have actually given themselves a means of influencing and controlling a lot of the most important people in the world. The one flaw in their plans has always been the changeagents interference and de-programming technology which has been used to thwart the agencies' actions at several key junctures. The new chip that Stan David has developed threatens to render this last defense ineffective as Creative Chip brings this technology to the public. And the danger isn't only in their selling devices to anyone stupid enough to put one in their body; we have strong evidence indicating that they are a short time away from being able to integrate this technology with the electromagnetic emissions coming from your computer as you view their website. In other words, they will very very soon have direct access to manipulate and control the minds of anyone who has an internet connection in their home.

Expose

NOTES about CHANGEAGENTS: CREATIVE CHIP
CHANGEAGENTS: CREATIVE CHIP (and its popularity with MAJESTIC fans) was one of the primary reasons that EA began their BIOS program, to encourage and incorporate fan-created materials into the MAJESTIC game and universe.
The Flash-based HARNESS system secured on the Creative Chip website was an interface designed to allow remote control of the chips implanted into various subjects. Accessing and disabling the system by entering a series of codes was part of the game's finale.
I wrote and recorded all of the ChangeAgents' music used in the game, and actually posted it and sold CDs of the material from the website mp3.com, which was then a site that offered exclusively amateur music for free. This was one of the game's main rabbit holes.
All websites, images, character names, and story descriptions are copyright 2007 - Dave Szulborski